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Seth's Blog
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Thu May 1
Projects left undone
15h
S
Paying attention to attention
1d
S
Hallucinations and human work
2d
S
Just the right length
3d
S
Paddling upstream
4d
S
Worthless noise isn’t information
5d
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The 1:1 method
6d
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User interaction design drives outcomes
1w
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1,000 fans (which sort?)
1w
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Clarke’s Law (part 2)
1w
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“How do I get the most of out my people?”
1w
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The most important decision
1w
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“They’re not paying me enough to care”
1w
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The Impact Matrix: Moving to the golden quadrant
1w
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Getting to next
2w
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How many more in the bag?
2w
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Embracing the Rotten Tomato gap
2w
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Effort and value
2w
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Energy and systems complexity
2w
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Infinity is not a number
2w
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Activation is not a secret
2w
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Expectations
3w
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Hallucinations are not the same as errors
3w
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Good-boss friendly
3w
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Mind reading
3w
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Tools and the long tail
3w
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Seeking yoyu 余裕
3w
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Sorting and choosing
3w
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Seriously
1mo
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The biggest thing you bring to the project is forward
1mo
S