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Wed Jul 15
/r/truegaming casual talk
3w
F
Why are Game Reviewers biased towards movie-like Video Games ?
3w
F
Navigating personal publisher boycotts when gifts or pre-owned copies enter the equation, where do you draw the line?
3w
F
what's the games that changed how you see real-world informations?
3w
F
Am i wrong for thinking the old skin tone coding on LoveNikki could be fixed?
3w
F
Game Pass/PS Plus are missing their "HBO original" moment: Why aren't subscription services reviving 10-hour AA/AAA games?
3w
F
The only fair snipers I've played against in PVP (and why do other games not do it like this?)
3w
F
How do players perceive AI and NPCs in video games? (Gamers, All Ages)
3w
F
Looking things up in games is still all-or-nothing: you can't get one hint without risking the whole map
3w
F
Designing a Platform to Rate Historical Accuracy in Video Games - MSc Survey
3w
F
Analyzing the Failure of Land of Chaos Online (LOCO)
3w
F
The Incurious Protagonist: Why I Cannot Fully Immerse Myself In Elden Ring Lore
3w
F
Help me love Alan Wake II
3w
F
Opinion: If a game isn't fun/engaging during the first couple of hours, it's just a bad game, period
3w
F
Is there more to the discussion of pricing in games beyond the binary of "will buy/won't buy"?
3w
F
Why Iām still iterating on an (almost) empty multiplayer game: The community trap and the server as an "Artwork"
1mo
F
Attack magnetism/stuck to target/movement assist, not to be confused with soft locking. The good and the bad.
1mo
F
Opinion: old MMO remakes use nostalgia bait and sell oldschool players their memories. But it's fine
1mo
F
Roblox just convinced me that the "safest" way to buy Robux for a child is to give them access to my credit card. Is this really what they want?
1mo
F