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Sun Jul 12
How do players perceive AI and NPCs in video games? (Gamers, All Ages)
3w
F
Looking things up in games is still all-or-nothing: you can't get one hint without risking the whole map
3w
F
Designing a Platform to Rate Historical Accuracy in Video Games - MSc Survey
3w
F
Analyzing the Failure of Land of Chaos Online (LOCO)
3w
F
The Incurious Protagonist: Why I Cannot Fully Immerse Myself In Elden Ring Lore
3w
F
Help me love Alan Wake II
3w
F
Opinion: If a game isn't fun/engaging during the first couple of hours, it's just a bad game, period
3w
F
Is there more to the discussion of pricing in games beyond the binary of "will buy/won't buy"?
3w
F
Why Iām still iterating on an (almost) empty multiplayer game: The community trap and the server as an "Artwork"
3w
F
Attack magnetism/stuck to target/movement assist, not to be confused with soft locking. The good and the bad.
3w
F
/r/truegaming casual talk
3w
F
Opinion: old MMO remakes use nostalgia bait and sell oldschool players their memories. But it's fine
3w
F
Roblox just convinced me that the "safest" way to buy Robux for a child is to give them access to my credit card. Is this really what they want?
3w
F
Mythbusting PC gaming
3w
F
When you're designing, are you chasing fun or engagement?
3w
F
I can't take critics or anyone who use the word "objective" when critiquing or discussing games.
3w
F
Opinion: The PS6 does not need to release in at least the next 2 years; What do you think?
1mo
F
1080P GAMING IS THE WAY TO GO
1mo
F
The "free-flow" combat system is needlessly restrictive and lacking substance.
1mo
F
Sometimes I wonder that at what point in games do we cross the line from heroic protagonist in games to just being an villain in disguise.
1mo
F
Embracing Absurdity: What The Hitman Franchise Gained And What It Lost
1mo
F
Isn't it weird how deeply certain (sub)genres are tied to specific visual styles?
1mo
F