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  • Fri Jul 10

Why I’m still iterating on an (almost) empty multiplayer game: The community trap and the server as an "Artwork"

3w
F

Attack magnetism/stuck to target/movement assist, not to be confused with soft locking. The good and the bad.

3w
F

/r/truegaming casual talk

3w
F

Opinion: old MMO remakes use nostalgia bait and sell oldschool players their memories. But it's fine

3w
F

Roblox just convinced me that the "safest" way to buy Robux for a child is to give them access to my credit card. Is this really what they want?

3w
F

Mythbusting PC gaming

3w
F

When you're designing, are you chasing fun or engagement?

3w
F

I can't take critics or anyone who use the word "objective" when critiquing or discussing games.

3w
F

Opinion: The PS6 does not need to release in at least the next 2 years; What do you think?

3w
F

1080P GAMING IS THE WAY TO GO

3w
F

The "free-flow" combat system is needlessly restrictive and lacking substance.

3w
F

Sometimes I wonder that at what point in games do we cross the line from heroic protagonist in games to just being an villain in disguise.

3w
F

Embracing Absurdity: What The Hitman Franchise Gained And What It Lost

3w
F

Isn't it weird how deeply certain (sub)genres are tied to specific visual styles?

3w
F

Research Volunteers Needed - Canadian Gaming & Trauma Study

3w
F

The Unintentionally Based Story of Pokemon Black & White

1mo
F

Higher Difficulties Problem

1mo
F

Graphics/Performance quality vs Story quality

1mo
F

Why do I feel like most games don't implement stamina properly?

1mo
F

The Illusion of Elite Chess: How Riot sanitized dopamine, created the "UX Hydra Effect", and forced World Cup rules onto street football.

1mo
F

Entries updated Aug 10, 2026 07:22:43 AM PDT

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