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Sat Jan 31
Skyrim lead praises Todd Howard for trying 'desperately' not to micromanage and be a ‘bottleneck’, even though he still 'does what he calls seagulling where he swoops in and changes things'
1mo
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Larian publishing chief wades into the fray, says Morrowind updated with a modern combat system 'would sell like f**king hotcakes'
1mo
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Steam Controller re-review: A fresh look at Valve's flawed but influential 10-year-old controller
1mo
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Cairn developers 'couldn't be happier' as they celebrate 200,000 copies sold: 'We hope you feel the passion we baked into the mountain'
1mo
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'Everybody who worked at Nvidia in the early days really wanted to make a game console' says senior VP of engineering Andrew Bell: 'Selfishly, a little bit, we built Shield for ourselves'
1mo
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The world's largest manga piracy site has been shut down with its operator under criminal investigation
1mo
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Skyrim's lead designer thinks Bethesda should stick to its in-house engine: 'The benefits that you get from switching to Unreal Engine are probably not going to materialise until two titles down the road'
1mo
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CachyOS isn't joining new Linux gaming distro collab, says it doesn't think a 'collective with strings attached' is necessary
1mo
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'What a disappointment': Arc Raiders players aren't happy with the latest Trophy Display project, namely because there's no trophy at the end of it
1mo
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Puget Systems crowns the Intel Core Ultra 7 265K as the most reliable processor in its consumer PCs, with Nvidia Founders Edition cards leading the charge for GPUs
1mo
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Moltbook is like Reddit but only AI agents are allowed—though after spending hours trawling through threads, it looks more like a huge, unhinged roleplay server to me
1mo
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This Frankenstein-ed RTX 5070 Ti with a hole in it has just set a world record benchmark score and it's the most cursed-looking graphics card I've ever seen
1mo
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'TSMC needs to work very hard this year because I need a lot of wafers' says Nvidia CEO Jensen Huang outside a 'trillion-dollar dinner' for top tech manufacturers in Taiwan
1mo
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id Software's second FPS only brought in $5,000, and the studio might not have made Wolfenstein and Doom if the game hadn't made a dev fall out of his chair: 'That was just one of the craziest things in a videogame I'd ever seen'
1mo
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