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Embracer sells Borderlands maker Gearbox to Take-Two Interactive for $460 million
27m
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Sega sells off Relic Entertainment, will axe 240 jobs
27m
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Don't Nod reorganizes company into genre-based branches
17h
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10 facts you didn't know about the Star Wars: X-Wing series
17h
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Hellgate: London alum Bill Roper co-founds new studio Lunacy Games
18h
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Report: Nintendo of America laying off contractors ahead of Switch 2 launch
18h
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Sega of America union workers secure raises, layoff protections with first collectively-bargained contract
19h
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Crossfire developer Smilegate is shutting down its Barcelona studio
19h
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Sony declared winner in $500M patent infringement suit
19h
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NetEase and Marvel team on PvP shooter Marvel Rivals
21h
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GameStop commits to layoffs despite concerns over business 'strain'
22h
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Free Radical's Steve Ellis looks back on attempted TimeSplitters revival
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We asked indies at Day of the Devs how to survive the game industry hellscape
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It Takes Two has sold over 16 million copies since 2021 launch
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10+ years making games from Mexico
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Advocacy microtalks at GDC directly confront enabling harassment campaigns
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World of Warcraft's player count rises again ahead of War Within expansion
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Analyst: Normalized layoffs have made threat of poached talent 'less worrisome' for employers
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Japan aiming to support indie devs with new acceleration program
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What Walkabout Mini Golf’s Players Tell Us They Value in VR Right Now
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We Need To Talk About Gaming’s User Acquisition Problem
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Level Design Compare: FPS vs TPS Games
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Pocomon
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Mastering Collaboration with a Remote Game Art Outsourcing Team
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AI NPC chat is like VR: probably cool but certainly niche
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Toys for Bob reportedly teaming with Microsoft on first indie project
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Prytania Media ends Crop Circle Games furlough saga with a studio shutdown
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Report: Rockstar urging RTO to prevent GTA 6 delay to 2026
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Creating a prequel story to a historical figure's works in The Forest Cathedral
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Slowbiz not showbiz: How Playdate maker Panic avoided becoming a 'garbage' tech company
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Assassin's Creed Mirage's consulting historian explains why authenticity is so crucial for games
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6 iconic character design moments in the history of Princess Peach
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Overwatch 2 devs lose bonus pay after Blizzard policy change
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The talking flowers in Super Mario Bros. Wonder became Nintendo's very own Mr Motivator
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Knockout City dev Velan preparing to lay off nearly 50 after an abrupt project cancellation
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Dragon's Dogma II opens with 200K concurrent PC players
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How Venba uses food to explore connections and disconnections with culture for immigrants
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Shinji Mikami founds new studio, Kamuy Inc.
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Using medical stories and heart conditions to create musical challenges in Rhythm Doctor
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Unionization feels closer than ever as new long-term goals emerge
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The challenges of laying worlds upon worlds in puzzle game COCOON
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Panic says two pallets of Playdates worth $400,000 have vanished in Vegas
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The Epic Games Store on iOS and Android will be 'consistent' with PC marketplace
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Last night's Game Developers Choice Awards showed a community burning to speak out
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Tying music and food aesthetics together for an 'oddly satisfying' experience with Nour: Play With Your Food
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How Aardman classic Creature Comforts inspired the clay cast of Harold Halibut
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Screen Australia supports local devs with $1.6 million production fund
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How Tchia captures the feeling and myths of New Caledonia with its environment and play
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How Spider-Man 2's traversal physics sling a faster superhero fantasy
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Larian is moving on from Baldur's Gate 3, with no sequel or expansion in development
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