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Fri Jan 16
What console game utilized its system to its maximum potential?
16h
F
Speculation: RPG mechanics in my sports games, Roguelike mechanics in my… well, everything.
21h
F
Project Wingman's Mercenary Difficulty is one of my favorite takes on difficulty
1d
F
The importance given to graphics harms the development of games
1d
F
ConcernedApe's Haunted Chocolatier has a specific design problem worth discussing, and his own game already diagnosed it.
2d
F
/r/truegaming casual talk
2d
F
Would horror games be scarier if the environment felt personally familiar (without being real)?
3d
F
Seems like my dream of a penultimate space simulator rpg hybrid will just be a pipe dream. Isn't it?
3d
F
I love east Asian games, but I'm tried of white protagonists
3d
F
Why most “fast” games don’t actually feel fast
3d
F
Memorials/Bereavement within games and gaming communities - Master’s thesis interviews and discussion
3d
F
Are Live-Service models making games better or worse?
4d
F
Between "going in blind" and "using guides", is there a middle-ground?
4d
F
hydration during long gaming sessions is actually impossible, either i pee every hour or get brain fog by hour 4
4d
F
Why do some games feel shorter in memory than they actually were?
4d
F
Learned english just from games and YouTube, school didn't help at all.
4d
F
Watchmen: The End Is Nigh has one of the best and most accurate lock picking mini games I have seen todate
5d
F
Is it wrong to replay a game you beat if you have a backlog?
5d
F
I do not buy this idea that games with “realistic” visuals will age poorly overtime. It’s not about “realism” but a about the art design
5d
F
A design question about permanent loss and why players choose to keep going
6d
F
Most games are not clunky or outdated
6d
F
Power Fantasy Oriented Combat Should Be Challenging, Because Difficulty is Emphasis
6d
F
Modern RPGs have become too dependent on quest markers
6d
F
Original or Remake: Which Version Deserves Your First Playthrough?
1w
F
How games tell stories through mechanics instead of cutscenes
1w
F
i want to criticize these type of gamers.
1w
F
Metal Gear Solid V, Sekiro and Player Motivation
1w
F
A cooperative game about «Frog Sqwad» has been announced. What can we expect?
1w
F
Which Games Has Characters Who Deserve a Better Story?
1w
F
Games that punish learned habits without changing the rules
1w
F
How different would the games industry be if the 8th generation went for "7th gen graphics but better performance"?
1w
F
Thoughts on the future of the Zelda Franchise - not choosing a path forward, rather sharing the road
1w
F
Study on Political Narratives and Propaganda Perception in Video Games (Master’s Thesis)
1w
F
[Results] Preferred Game-as-a-Service (GaaS) Models Among Gamers (n=256)
1w
F
Fast movement breaks the moment a game hesitates
1w
F
GTA IV's car damage was genuinely ahead of its time. And yeah, GTA V kind of regressed.
1w
F
Zelda Didn’t Lose Its Identity. It Lost Its Sequence.
1w
F
Why does the graphics in some games look "busy" and cluttered?
1w
F
In your opinion, how open-world sandbox games can be improved?
1w
F
The CTRLSINK Demo has just been updated with a massive content drop. You asked for more firepower? You got it
1w
F
Is a game having "too many cutscenes" or "too much talking" a legitimate criticism, or simply a gameplay preference? (some examples included)
1w
F
Isn't Ocarina of Time unintuitive? Or is it just me?
1w
F
[Academic Survey] on Videogame HUD Design and Player Experience
1w
F
How achievement systems influence player behavior and game design
1w
F
Looking for PS4 game recommendations for my old console
2w
F
I was very surprised by The Last Faith.
2w
F
The direction of video game culture
2w
F
Roguelike about Roguelikes or a really interesting story of Lootbound
2w
F
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