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Tue Jun 2
Discs situation is crazy, and we don't need discs
1h
F
Death of physical media: perspectives from the developing world
3h
F
/r/truegaming casual talk
6h
F
How killing physical discs might lead to Steam on Playstation.
12h
F
For gamers
20h
F
No, 85% of people don't prefer to buy digital.
1d
F
As a gamer, I've always felt that modern story-driven games eventually start repeating themselves.
1d
F
I'm currently working on a story-driven semi-open-world crime game. I'm building almost everything—from the story, missions, dialogue, AI behavior, combat mechanics, and driving physics—by listening to feedback from real gamers throughout development.
1d
F
There's an opportunity cost flaw in having overtuned gameplay options even if you don't use it
1d
F
The Sad State of Modern Gaming
1d
F
Scholarship on video games
2d
F
Participants Wanted – UK-Based Competitive Online Gamers (18+)
5d
F
"Every event has to move you closer or further from your goal, or it's just window dressing" -- a 1988 design note that still holds up
5d
F
Ego centric data for gaming?
5d
F
Do you binge a game that you have been waiting a long time for on release day or do you take your time with it
5d
F
I think its time to frame Steam Sales as a rental in $/h rather than "cost to own" to determine "value" anymore
5d
F
Do you ever feel it's necessary to play the previous game when the sequel or remake comes out?
6d
F
I hate that everything is a cash grab in modern gaming
6d
F
What makes a game boss mechanic scary?
6d
F
As AI costs rise, there’s little evidence of major utility in game development
6d
F
I feel like Fable’s marketing is more about introducing the core mechanics and features of the franchise to a new generation of gamers
6d
F
Making gamer friends seems harder than it used to
6d
F
Physical discs don't mean anything.
6d
F
What do we "owe" our teammates?
1w
F
I think Tetris has more in common with classical composition than most people realize
1w
F
Talking with the engineer who wrote Call of Duty's original matchmaking system. What goes into matchmaking and why is it broken.
1w
F
Why X game failed ?
1w
F
GTA VI physical disc petition launched
1w
F
Why shouldn't a publisher charge more than $80 for a game?
1w
F
Why 2D Indie Games (like Graveyard Keeper) are the ultimate cure for modern gaming fatigue
1w
F
Propaganda and video game politics.
1w
F
Replaying a game when the sequel comes out
1w
F
I wanted to like The Last Guardian, but the gameplay made it one of the most frustrating games I've ever played
1w
F
Why are there so few RPGs based on real historical events?
1w
F
What actually makes you to hit 'buy' on an indie game? Is it always the gameplay?
1w
F
Lockpicking - Something I did not expect about Gothic Remake
1w
F
Single Player Game - 2 Min Survey
1w
F
"Terra Nil" and the Arrogance of City Builders: Why the hardest level in a strategy game is learning how to leave without a trace.
1w
F
What hard/tedious mission got you to quit a game you were otherwise enjoying?
1w
F
Contextualization and vestigial mechanics.
1w
F
How important is difficulty in conveying immersion? (More about Spiderman, not Soulsborne)
1w
F
Threats in gaming
1w
F
Pre-ordering GTA 6 right now is madness
1w
F
Who still writes long-form gaming articles and let's plays like Shamus Young used to?
2w
F
What makes you want to try a new multiplayer game in 2026?
2w
F
Letterboxd for Gamers
2w
F
How to “read” a video game?
2w
F
I wish Witcher 3 did more to make you feel like a Witcher in combat
2w
F
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