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Sun Oct 4
Valve warns of slower Steam approvals, possibly due to AI game surge
1h
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Half of Control Resonant's players were 'new' to the franchise
22h
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Former Xbox COO Helen Chiang pushes back on characterizations of her departure
1d
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What Rami Ismail learned with his return to game development
1d
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South of Midnight director was 'always worried' about 'Rome burning' at Xbox
1d
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Toshihiro Nagoshi's post-Sega game studio, Nagoshi Studio, shuts down after NetEase funding cuts
1d
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The number of game pages doubles on Itch.io as AI games flood the store
2d
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Zelda producer: Ocarina of Time remake helps junior staff learn classic insights
2d
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Anthropic orders AI tool Claude to stop remaking video games
4d
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Roblox growth slumps, but the company is betting big on AI to compensate
5d
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John Romero's canceled game finds a new publisher amidst an overall scope change
5d
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Report: EA shut down BioWare in favor of Star Wars: Battlefront sequel after previously decrying licensed games
5d
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GDC Side Quest - An anti-cheat primer with Lucia Suarez
5d
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Donald Glover to direct, star in Netflix adaptation of PUBG Battlegrounds
6d
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Xbox CEO says console demand is outstripping supply—but sales continue to drop
6d
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Epic VP says AI code tools have stomped out decade-old 'non-deterministic cooking bugs' in Unreal Engine
1w
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Roblox confirms no adult content used in AI training after scraping Open3DLab data
1w
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Valve weighs in on Next Fest AI cloning phenomenon
1w
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Warhorse Studios hit by an undetailed cybersecurity incident
1w
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Crossy Road creator Matt Hall named Atari's EVP of Mobile
1w
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Rockstar Games workers to vote on unionization right as Grand Theft Auto VI launches
1w
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Epic is updating its EULA to allow AI training on outputs from Unreal Engine and MetaHuman
1w
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Changing acquired studios' core identity consistently leads to doom, says Nightdive Studios CEO
1w
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Sucker Punch lays off 24 to align with 'current market', 'next project needs'
1w
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Xbox reportedly turned down a $500 million deal from Netflix to adapt its video game properties
1w
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Xbox's first-ever COO is out after just three months
1w
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Obituary: Voice actor Eric Bauza has passed away at 46
1w
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GameMaker's GMRT runtime will soon be free for all developers
1w
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Opinion: Why words matter when we prioritize 'core teams' in game development
1w
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VR pioneer Owlchemy Labs jumps to XR for its next release
1w
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EA closes Mass Effect, Dragon Age creator BioWare after 30 years of game development
1w
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Fuse Games CEO breaks down codev framework for Star Wars: Galactic Racer
2w
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Innersloth co-founder warns devs: 'there are some very bad deals out there'
2w
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Griffin Gaming Partners, Entertainment 360 jointly unveil production company Hitpoint Entertainment
2w
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RocketWerkz' C# framework 'BRUTAL' is now available to all developers
2w
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Moonlighter developer delays public playtest of next game over concerns of AI cloning
2w
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Caves of Qud: Diaspora breaks new ground by being the first early access DLC release on Steam
2w
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Ubisoft to close Trials studio RedLynx, downsize Ubisoft Singapore
2w
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No more hand-written code? Epic's Disney project reportedly shifts to 'AI-First' development
2w
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Owlchemy CEO: VR is still an emerging market because it hasn't passed the 'cafe test'
3w
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Busting myths in game writing ft. Bruno Dias, Aysha Farah, & Andrea Saravia Perez
3w
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Ubisoft to sunset Rainbow Six Mobile just seven months after launch
3w
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Report: Double Fine's union drive collapsed due to miscommunication and culture clash
3w
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Trump administration suspends Microsoft's ability to apply for green cards, alleging fraud
3w
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Xbox CEO unveils 'new Xbox division' for game-adjacent ventures named 'XP'
3w
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Denuvo attempts to subpoena Discord, Valve, and Reddit in effort to identify hacker
3w
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Star Wars Zero Company developer Bit Reactor brings back 'over half' of furloughed staff
1mo
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Former Activision Blizzard CEO Bobby Kotick named to the board of post-merger Skydance
1mo
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Electronic Arts' leveraged buyout faces a bondholder battle
1mo
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Unity unveils Unity Spark, an prompt-based tool for Google's AI game platform
1mo
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