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Mon Aug 17
Report: MindsEye developer Build a Rocket Boy seemingly closing after more layoffs
12h
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Shinji Mikami to join AIAS Hall of Fame at 2026 DICE Awards
13h
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Activision Blizzard sued by former employee over sexual harassment
16h
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Roblox will allow devs to release games as standalone apps on other stores
1d
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Bungie is overhauling Marathon from its original extraction shooter vision
1d
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Wardogs lead says the studio won't hire people who decry crunch on social media
1d
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Why does this prominent Washington state politician think video games can be 'soft power?'
1d
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Bohemia Interactive acquires minority stake in Everwind developer Enjoy Studio
1d
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Valve's Steam Frame pricing starts at $1,059
2d
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Moss developer Polyarc has shut down
2d
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Worker-run studio KO_OP confirms layoffs
2d
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An honest opinion or defamation? A solicitor outlines the legal nuance
5d
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Rockstar and fired GTA developers outline core arguments during union busting tribunal
5d
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Xbox to publish Kojima Productions' Physint after PlayStation ditches project
6d
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'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software
6d
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'Justice at last feels within reach:' Fired Rockstar workers rally in Glasgow as union busting tribunal begins
6d
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Report: Steam now requires Australian users to verify their age with credit cards
6d
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Mark Cerny and Geoff Keighley launch university-affiliated fellowship program
1w
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Planet Zoo maker Frontier Developments' adjusted operating profit jumps 62 percent
1w
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Trump Administration takes down Tetris clone after company warns it takes copyright violation 'very seriously'
1w
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Blizzard union workers ratify historic contract covering 1,900 employees
1w
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Riot Games is considering making premium titles, says co-founder
1w
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EA is using genAI for commentator voiceover in NHL 27
1w
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Tim Schafer says Double Fine's unique games can be commercial hits if they can find their audience
1w
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Report: FuturLab lays off devs without informing team leads or managers
1w
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Don't Nod considering laying off 90 workers in France
1w
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Strategically making Star Wars Zero Company, ft. Greg Foertsch
1w
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Xbox to cap Cloud Gaming hours for Game Pass subscribers
1w
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Supercell's acquisition of Metacore expected to close this month
1w
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Gamecity Hamburg launches second round of prototype funding
1w
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CD Projekt Red won't be abandoning physical releases
1w
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Nexus Mods is acquiring database and analytics site SteamDB
2w
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Report: Savvy Games Group CEO Brian Ward departs company
2w
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The majority of Doom: The Dark Ages' DLC got made 'in three or four months'
2w
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Aggro Crab launches publishing label to splash that Peak cash
2w
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Sega-owned Rovio is shutting down its Copenhagen studio
2w
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Paradox Interactive's Afterworld wants to entice new players to grand strategy with tasty RPG hooks
2w
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Star Wars Zero Company studio furloughed workers ahead of launch
2w
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Housemarque co-founder Ilari Kuittinen exits from studio
2w
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Report: 13TB of Steam data leaked after users access 'publicly accessible endpoint'
2w
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Indie devs and publishers hit in Gamescom equipment thefts
2w
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GDC Side Quest - Inside Austin Wintory's Collaborative Composing Process
2w
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Panic refunds tariff fees, 1047 Games pivots from Splitgate, and Gamescom Dev grows - Patch Notes #67
2w
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Warlock's magic system was built on game-bending player choices
2w
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Spanish union calls for ongoing strike action at Ubisoft Mobile Barcelona
2w
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How you (yes, you) can benefit from 1-on-1 synchronous playtesting
2w
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CD Projekt Red has The Witcher 4 running on all target platforms after Cyberpunk 2077 lesson
2w
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Saber exec: The game industry must look beyond North America and dilute risk
2w
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Xbox CEO Asha Sharma once again stresses Xbox's need for affordability
2w
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Saudi media conglomerate MBC expands into video game industry with new studio
2w
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