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  • Sat Aug 22

'We want to keep it very simple:' How Nex Playground is beating expectations during a hardware crisis

2h
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Xbox continues 'reset' with Halo Studios layoffs and Undead Labs divestment

3h
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'Do not': Rockstar outlines modding rules before GTA VI touches down

5h
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Bungie declares it's 'not done with Destiny' as it lays out studio's future

21h
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Sony appears to censor LGBTQ content in Marvel's Wolverine for some regions

23h
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Kojima Productions' survival story may sound strikingly familiar to struggling devs

1d
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French publisher Dear Villagers confirms layoffs

1d
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MiHoYo awarded $112,000 by Chinese court after AI voice service dupes Genshin Impact characters

4d
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How toolmakers like ARM work with devs, ft. Peter Hodges

4d
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King workers call strike after collective agreement negotiations stall

4d
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Take-Two CEO Strauss Zelnick says GTA VI needs to be 'marketed aggressively' despite global brand awareness

5d
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Nex Playground maker secures over $150 million to expand globally

5d
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Hyper Light Drifter developer Heart Machine has laid off the majority of staff

5d
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Tokyo Game Show (TGS)

5d
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Report: MindsEye developer Build a Rocket Boy seemingly closing after more layoffs

6d
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Shinji Mikami to join AIAS Hall of Fame at 2026 DICE Awards

6d
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Activision Blizzard sued by former employee over sexual harassment

6d
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Roblox will allow devs to release games as standalone apps on other stores

6d
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Bungie is overhauling Marathon from its original extraction shooter vision

6d
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Update: Bulkhead CEO clarifies policy on hiring devs who criticize crunch

1w
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Why does this prominent Washington state politician think video games can be 'soft power?'

1w
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Bohemia Interactive acquires minority stake in Everwind developer Enjoy Studio

1w
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Valve's Steam Frame pricing starts at $1,059

1w
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Moss developer Polyarc has shut down

1w
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Worker-run studio KO_OP confirms layoffs

1w
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An honest opinion or defamation? A solicitor outlines the legal nuance

1w
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Rockstar and fired GTA developers outline core arguments during union busting tribunal

1w
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Xbox to publish Kojima Productions' Physint after PlayStation ditches project

1w
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'Ship a good game, learn from it, and build from there:' Lessons from going indie after a decade at id Software

1w
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'Justice at last feels within reach:' Fired Rockstar workers rally in Glasgow as union busting tribunal begins

1w
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Report: Steam now requires Australian users to verify their age with credit cards

1w
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Mark Cerny and Geoff Keighley launch university-affiliated fellowship program

1w
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Planet Zoo maker Frontier Developments' adjusted operating profit jumps 62 percent

1w
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Trump Administration takes down Tetris clone after company warns it takes copyright violation 'very seriously'

1w
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Blizzard union workers ratify historic contract covering 1,900 employees

1w
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Riot Games is considering making premium titles, says co-founder

1w
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EA is using genAI for commentator voiceover in NHL 27

2w
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Tim Schafer says Double Fine's unique games can be commercial hits if they can find their audience

2w
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Report: FuturLab lays off devs without informing team leads or managers

2w
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Don't Nod considering laying off 90 workers in France

2w
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Strategically making Star Wars Zero Company, ft. Greg Foertsch

2w
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Xbox to cap Cloud Gaming hours for Game Pass subscribers

2w
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Supercell's acquisition of Metacore expected to close this month

2w
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Gamecity Hamburg launches second round of prototype funding

2w
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CD Projekt Red won't be abandoning physical releases

2w
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Nexus Mods is acquiring database and analytics site SteamDB

2w
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SLICE

2w
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Report: Savvy Games Group CEO Brian Ward departs company

2w
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The majority of Doom: The Dark Ages' DLC got made 'in three or four months'

3w
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Aggro Crab launches publishing label to splash that Peak cash

3w
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Entries updated Sep 22, 2026 10:55:21 AM PDT

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