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Sat Jan 10
Fri Jan 9
Gaming
After Netflix pulled the rug from under Monument Valley 3 six months after launch, its developer says it's a 'PC first' studio: 'we can build more direct relationships with our audience and community'
Divinity: Original Sin 2's brilliant armor system is one of a kind in RPGs, and I'm bummed we'll apparently never see it again
Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it's 'more hostile' these days: 'I see lot of people arguing past each other, even if that means denying that the other group even exists'
'Every year they got f***ing chocolates that we didn't': Valve gives a box of sweets to Steam's biggest breadwinners every year, and Peak's devs finally got one after years of jealously watching their Slay the Spire office mates enjoy GabeN confections
Video game bosses with two health bars are good, actually
Deadlock dev teases the community over its favorite hero that was briefly tested and removed: 'We made delicious stock out of his bones and meats'
Larian's head writer has a simple answer for how AI-generated text helps development: 'It doesn't,' thanks to its best output being 'a 3/10 at best' worse than his worst drafts
The 5 best Twilight Zone opening monologues of all time
Critical Role's animated intros are a master class in storytelling
'I can finally do the thing I wanted to do in every previous game': Divinity's head of design teases a new mechanic without saying what it is
Mass Effect 2’s opening death was my first contact with the series
MTG's Dramatic Entrance card explains one of Avatar’s best season 1 moments
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